Hey Raiders!

Welcome to this week’s newsletter!
Another busy week for RAID: World War II as we enter Thanksgiving and beyond! So, we hope all the players states side enjoy their turkeys or anyone else who is celebrating.

Weekly Patch

As usual we will be updating the game this week. We have a number of bugs fixed, and a few bugs in specific where grenade kills not refilling the WarCry meter and the Scavenger proficiency not working when the ammo box has less than 10 ammo will be fixed.

Animation Variations

Last week we updated all the primary weapons to have unique animation based on the grips, and this week we will add those for the secondary weapons!

Grenades

We reviewed the forum comments about the grenades and their power, and this week we will change some of the grenade functions. The grenades base damage will be raised and the killzone will be increased, this should make them more viable for Hard and Very Hard modes. The damage the grenade does to the players have also been raised so use them wisely.

Competition

Thanks to everyone for taking part so far in this week’s competition! We have seen some wonderful creative entries. Remember that the point in this competition is to inspire creativity with the community and we certainly enjoy being closer to the community! The finalists will be announced Tuesday, where votes will begin for the top 3 winners ending on Thursday. For all those who haven’t taken part, why not give it a go!

Silo Level

To all those wondering, the Silo level is coming along nicely! And this week we will begin a private beta test with some Streamers and the top 3 winners of this week’s competition!

Live Stream

On Friday we will hold a live stream with PeaseMaker and of this week’s competition winners who want to join. We are excited to watch you play the Silo level and hold an open discussion about it where we can do an in-depth Q&A.