Hey Raiders!

Welcome to the weekly patch!

And what a patch we have for you this week! As we mentioned in the weekly update this patch adds some exciting content.
Before we go into the patch just to mention a few community based activity.

Propaganda Poster Competition

This evening we will announce the finalists of the Propaganda Poster competition, where you get to vote for the top 3 posters that will make it into RAID: World War II!



Friday Stream

On Friday at 7pm CET, we will have a live stream with the community mods where we will go over what non-official mods have been made by the community. On Twitch: https://www.twitch.tv/liongamelion

Weekly Patch

Remember that we continuously look to improve your experience. If you don’t see an update relevant for you know, please keep an eye out and be active as we try to listen to the community as much as possible.

New content:

Karabiner 98k

The legendary bolt-action rifle used by the German Wermacht. Unlocked at level 10 for Recon characters.



343D Grenade

The defensive version of the Danish-designed hand grenade. Unlocked at level 19 for Demolition characters, level 20 for Insurgent characters and level 21 for Recon and Assault characters.



Programming:

Recon Warcry Rework

Now the recon war cry has an added self-heal per kills dealt, while the warcry is active. This self-heal will upgrade per warcry level. The heal is only applied to Sniper type weapons.
We have changed the Warcry upgrades. Now at warcry level 2 it adds self-heal and at warcry level 3 the lock-on range widens. At warcry level 5 is when the recon class gets the head lock-on.

Art:

- Fixed a minor art issue on the crane at Trainyard.

Tech Art:

- Fixed the interaction on 2 paintings at Art Storage
- Fixed an issue on Extraction where players were able to interact with the suitcase through the wall.
Level Design:
- Fixed an issue on The Amber Train level where players were able to use collisions to jump over a gate.
- Fixed an issue on Bunker Busters, where players got stuck between the opening doors and the wall. Recreated a part of the room so players can't get stuck anymore.
- Fixed an issue when players would reach the bottom of the ladders on the Trainwreck level the game would crash, we had no opportunity to experience this crash as of for now, we had 2 random events that activate when you reach the bottom of the stairs, for now we disabled these, so the game should not crash anymore. We will look further into this issue to figure out which of the events crashes the game, so we can re-enable them at a later stage.