Hello Raiders
The spooky season has passed us by, and it's time to take down the decorations.Thank you for everyone who have participated in the halloween event, hope you enjoyed it and survived with only a handful of cavities.
For those who have missed out on the candy craze, fear not, the Tricky Treats card will be available as a regular card drop, allowing you to still experience the event.
The Lead Bar
Liberated from a Nazi general who insisted the bars were just simple lead bars, used for sinking important documents within a briefcase in case of capture. Upon closer inspection this was not true.We didn't want people who missed the event to be left empty handed, so the Lead Bar equipment will be available for everyone, with the Gold Bar turning into a selectable skin for it.
Additionally, these projectiles are now "client authoritative", meaning you control them and will be a lot more consistent when playing online.
Changelog
Update size: 330 MB- Updated localization files.
- Fixed crash when another player goes into bleedout while joining the game.
- Fixed steam stats for Operation stages being set incorrectly.
- Fixed a texture issue on backdrop trees.
- Fixed malus effect text getting cut off on the Candy High panel.
Weapons
- Added input buffering to single-firing weapons, to improve firing consistency.
- Fixed the Gold Bar skin sometimes not getting unlocked correctly.
- Fixed crash when a client's grenade kills an enemy after they disconnect.
- Lead Bar
- Added the Lead Bar throwable. ( Unlocks levels: Recon: 15, Assault: 10, Insurgent: 15, Demolition: 12 )
- Added client authorization for the projectiles to make them more consistent to use.
- Changed the Gold Bar into a skin.
- Added the Lead Bar throwable. ( Unlocks levels: Recon: 15, Assault: 10, Insurgent: 15, Demolition: 12 )
Levels
- Fixed running up stairs as Kurgan playing wrong voicelines on some levels.
- Countdown
- Increased cart moving range from 3m to 7m.
- Fixed softlocks with the Slasher Movie challenge card
- Increased cart moving range from 3m to 7m.
- Hunters
- Fixed dogtags being buried under rocks.
- Tiger Trap
- Fixed several stuck spots and navigation issues.
Enemies
- Fixed officers using the wrong supply drop pool.
- Fixed enemy grenade drop chances being affected by the coin and the lead bar.
- Fixed missing pumpkin heads for some commander backup enemies.
Proficiencies
- Untouchable warcry
- Reduced base duration from 10s to 8s.
- Opportunist talent
- Fixed effects activating when picking thrown equipment back up.
- Perseverance talent
- Fixed soft lock whith the "Warcries are disabled" effect enabled.
- Clipazines talent
- Fixed a bug on the Lee-Enfield and K98k that was causing some reloads to end prematurely.
Mod users; Please check for broken mods!
If your game is not launching and you may have outdated or incompatible mods installed, please be sure to completely uninstall mods if you are having immediate issues!
In your RAID World War II directory remove IPHLPAPI.dll or WSOCK32.dll files by hand, as verifying game cache will not remove these files.